Liquid State Machine by Wolfgang Spahn and Martin Howse

Liquid State Machine by Wolfgang Spahn and Martin Howse

Date: 
02.02.2012 20:00
Edition: 
2012
Format: 
Performance
Location: 
HKW
HKW - K1
Wolfgang Spahn
Wolfgang Spahn

The performance Liquid State Machine begins with the subtle influence across two distinct systems – the  kinetic-electromagnetic-noise apparatus of Martin Howse and the  analogue/digital projection-machines of Wolfgang Spahn – arriving at an ultimate feedback between light (waves) and sound. LSM presents a play with transformations between distinct physical system domains.

Borrowing terms from the cognitive and computer sciences, Liquid State Machine usually describes a soup of connected nodes, a situation with inputs, nonlinear functions and outputs which computes something or assists in its computation.

 

In this instance, the performance space becomes the computational soup bucket, an experimental Space-Noise-Continuum based on the connections between the plentiful nodes of both the kinetic-electromagnetic-noise apparatus of Martin Howse and the analogue/digital projection-machines of Wolfgang Spahn.

 

The performance begins with the subtle influence across these two distinct systems, arriving at an ultimate feedback between light (waves) and sound. LSM presents a play with transformations between distinct physical system domains.


(Image: Wolfgang Spahn)

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